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Sunday, July 31, 2016

R: Icelandic and Nodic Root Sources of the Edda's etc

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Friday, July 29, 2016

B: Teutonic Magic (Using the Runic Aettir)


Very useful for the:
‪#‎Aettir‬, the Elder Futhark's families and their god's ‪#‎Chair‬

http://www.magia-metachemica.net/uploads/1/0/6/2/10624795/teutonic_magic.pdf

181 pages

R: Runic Aettir - Runa ættrr: generationes notularum

As this PDF is offered for public download, I have opted to copy iy here for easy of our studies.

‪#‎Aettir‬, the Elder Futhark's families and their god's ‪#‎Chair‬

Ref. http://rudar.ruc.dk//bitstream/1800/8943/1/NielsHaastrupMedievalScandinavia.pdf


Runa ættrr: generationes notularum
 by NrELs HnasrRUP
The origin of runes is a dangerous problem. The most recent and very inspiring treatment of this subject is the paper by Professor Kabell in Norsk Tidsskrift for Sprogvidenskap, XXf (1968), 94 tr, with the appropriate title "Periculum runicumtt. When recalling the comments in reference books on earlier attempts at solving the mystery of runes, it may be assumed that this work will also receive severe criticism. But that we will leave to runologists, and instead draw up a medieval parallel to support the theory of a graphic-genetic explanation for the division of runes into sets known as ættir. A medieval parallel which had led me to viewpoints reminiscent in many respects to those upheld by Kabell. Divisions of letters occur in the Middle Ages that are based neither on the alphabet nor on phonetic values but on graphic-genetic grounds, viz. on generations ofletters. They are found in the few surviving and sparsely recorded writing books handed down from the Middle Ages. Bernhard Bischoffand Carl Wehmer have taken a particalar interest in them. The three most important sources are the following: 7. Modus scribendi from Stift Melk, which Bischoff dates to c.l44O and considers to be Austrian.r 2. Forma discendi by Hugo Spechtshart von Reutlingen (t c. 1360). About one hundred verses at the end of this long didactic poem work through the script.2 3. A writing book from Prague, now lost, but published by H. Pakn who dated it to the fifteenth century.3 r Bernh. Bischoff, Ein neuentdeckter Modus Scribendi des $. fhd. aus der Abtei Melk. Privatdruck, (Berlin, 1939). 2 Extracts published by A. Diehl in Mitteilangen der Gesellschaft fiir deutsche Erziehungsund Schulgeschichte, XX (1910), 24 ff 3 Published in Anzeiger fb Kunde der deutschen Vorzeit, Neue Folge XII (1865), app. 49f. and 89 f. with corrections col. 455-56. Mediaaat Scanilhavr4 I (1968), 82-84. Runa ættir : generationes notularum Underlying the themes of all three books, with varying degrees of clarity, is the theory of litteræ originales from which other letters can be derived. It is most plainly set down in the theoretical section of the Melk Book's prose passage, page 26, which corresponds to the metrical verses l0l-109. On page 26 in the edition we read: "Prima littera origenalis est 4 et habet tria puncta. Primus est iste et formatur sic e'f et hoc ad simplex ut sic 4 4 . Secundus punctus est semirotundus et formatur sic c g . De primo puncto semirotundo concluso nulla littera potest formari preter solum 8 . De secundo vero puncto semirotundo formanturistesequenteslittereutsicc g o e X I f q etistemodus potest scribi per modum fractum ut sic f e S q B t B est secunda littera origenalis et habet tria princta sive punctus. Primus formatur sic 2 , secundus formatur sic [ , tercius formatur ut o reversum utsicrt .DequaformanturistelitteresequentesD 6 ? f S cumipsorum differenciis. Tercia littera origenalis est I et formatur sic r . De qua formantur iste sequentes littere videlicet rn / ft / rr 2 Z . Quarta littera origenalis est I et formantur iste littere a tractu infeiiori ultimo longo et scribitur sic ll t (fY ?a1. Krumph gen krumph, slecht gen slecht schreib also, so tust du im recht. Sed non in omnibus notulis tenet veritatem." It is clear that the choice fell on precisely these letters as "origenales" because of their position in the alphabet. The choice of 4 is somewhat mystifying, but the choice of å for I and a for c is in accordance with the compulsory alphabetical sequence. Only the choice of i is immediately obvious. Better systems were therefore chosen by later masters - the renowned Neudiirffer for example.4 Professor Bischoff assumes that this theory was current during the Middle Ages, and presents indicia to suggest that it can be traced back to the eighth century in any event. fn his introduction, page 6, to the Melk Book he writes: "Eine solche Vergleichung der Buchstaben war bestimmend fiir die Reihenfolge im Unterricht, der in Mittelalter stets, so weit wir es beobachten krinnen, auf der genetischen Methode fusste". Bischoffrefers here to his paper inthe Festschrift in honour of Rand,s page 12, in which he endeavours to follow this line of thought back in time: "Ein Anzeichen dafiir, daB so vorgegangen wurde, ist 4 Eine gute Ordnung, 1538. Cf. Werner Doede, Bibliographie deutscher Schreibmeisterbiicher von Neuddrfer bis 1800 (Hamburg, 1958). s Classical and Medieval Studies in Honor of Ed. K. Rand (N,Y, 1938). A reprint of the article in expanded form appeared in Mittelaherliche Studien, I (Stuttgart, 1966), p. 70 ff. 6i 83 84 Niels Haastrup meines Erachtens in den håufigen Vorkommen einiger Zeilen zu sehen, die mit wenigen und relativ einfachen Zeichengebildet sind und auffåilligerweise alle mit omnis beginnen." After which are given a long series of these essays in penmanship with source references, and particulars of the types of script and their date. For example, Psalm 10.5 (i.e. 9B. 5): Omnium inimicorum suorum (dominabitur), the earliest examples of which are taken from eighth century Irish and Anglo-Saxon manuscripts. As Bischoff does not explicitly state whether he has attempted to pursue these thoughts still further back in time, I have tried to find examples from late antiquity,6 but unfortunately without success. If we venture the thought that a similar pedagogical principle of writing was adopted in antiquity, when runes originated, we would obviously not expect to find exactly the same original letters then, as those considered suitable in the fourteenth and fifteenth centuries. For although the alphabet was in principle the same, the script type differed and was based on other distinctive features. Neither should we arbitrarily dismiss the thought on the grounds that master scribes employed four generations of letters as opposed to the three ættir of the runic writers. The crucial evidence would be to find this principle practised not only in runic and Ogham writing but also in ordinary alphabetic scripts. Yet, as already mentioned, nothing could be found in general reference books to show whether this principle existed in antiquity. But proof of antique schooling may one day come to light in support of Kabell's theory - and perhaps even enable the archetypes of the runes to be determined more closely.T University of Cop enhagen 6 For example: Dictionnaire d'archdologie chritienne,IV:2,col, l735ff.ErichZiebarth, Aus dem griechischen Schulwesen (Leipzig und Berlin, 1909), pp. 129-142. Marrou, Histoire de I'education dans l'antiquiti (Paris, 1950). Phedon Koukoules, yie et civilisation Byzantines, I (Athens, 1948), p, 52 fr. Thesaurus linguae latinae was referred to for the term "littera originalis" but the result was negative. I wish to express my thanks to Dr. J. Raasted for help and advice in this investigation, 7 For general reference see Danmarks Runeindskrifter u'nder Alfubeter and Runernes oprindelse. Cf. Anders Bæksted, Målruner og Troldruner (København, 1952)' p. 118 fl. Lucien Musset, Introduction å lø runologie (Paris, 1965). Helmut Arntz, Handbuch der Runenkunde (Halle/Saale, 1944). Further Bengt Loman, Arkiv fdr nordisk Filologi, LXXX (1965), l-80. The present author is preparing a description of the handwriting in a l5th cent. ms. on the basis ofthe pedagogical principles in the above mentioned writing books.



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R: Aettir-The Three Divisions of the Runes & Their Use in Rune Magic

For : ‪#‎Aettir‬, the Elder Futhark's families and their god's ‪#‎Chair‬


One notes the assocation of the god / goddess assigened to the aett with spelling of its first letter's name.

At this time I have no (what I would call) root sources identifed for the practice of breaking the Elder Futhark into Aettir and assiging gods / goddess to them.

Some identify the god of the second Aett as Hagal.

Hagal The tutor of Helgi. Also commonly identified as Hagal.

Helgi
Norse - Son of Belé. Brother of Halfdan and Ingeborg.


Ref. http://www.mythologydictionary.com/

Others say nothingis know about god Hagal.

The second Aett is assigned to Heimdall by D. Jason Cooper in Esoteric Rune Magic (1994) See write up below.

--------------------------------
Ref. http://www.sunnyway.com/runes/aettir.html


© 1994, D. Jason Cooper, Esoteric Rune Magic, pp. 48-63
There are three aettir (aett is singular, aettir is plural) of the Elder Futhark.
This fact has often been mentioned In both occult and academic books on
the runes, but no one has bothered to wonder what this division means.
The Enochian alphabet has no similar division; its only internal structure is
its alphabetic order and numerology. The Hebrew alphabet has both these
divisions and the division between single, double, and mother letters..
Perhaps this is why when the runes regained popularity the existence of
the aettir did not excite much attention. Indeed, the only mention of their
use was as the basis of ciphers such as the twig runes or tent runes.
Additionally the aettir form the basis for runic numerology, a sophisticated
subject in its own right.
But the aettir, on examination, create a careful division of the runes. This
system has several implications for the magical use of the runes. The
aettir not only imply an initiatory structure, each aett being one degree in a
three-degree system, but they seem to reflect the age-old division of Aryan
tribal society: nurturer, warrior, and priest/king. This theory of the division
of Aryan societies, by the way, is not an occult theory, but an academic
one associated most closely with G. Dumezil.
In its simplest form, the theory is as follows. When the Aryan tribes swept
from the steppes, they brought with them a society already divided into
three groupings...
These groupings affected the different Aryan societies in a variety of
ways. in India the divisions multiplied, became more fixed, and were
transformed into the caste system. In Iran, too, the caste developed but
was much less complicated and rigid, and eventually atrophied into merely
two divisions: priest/king and everybody else. These divisions apparently
explain a wide variety of phenomena. For example, in early Rome there
were priesthoods called flamens. G. Dumezil believed the Latin flamen to
be a corruption of "Brahman."
Furthermore, there were three major and twelve minor such priesthoodspriesthood
here being an office held by an individual. The three major
priesthoods were dedicated to the gods Quiurnus, Mars, and Jupiter.
Dumezil saw these as reflecting the nurturer, warrior, and priest/king
respectively.
Similarly, medieval society with its division of people - "those who work,
those who pray, and those who fight"- reflected the same ancient
traditions. Dumezil saw the same division in Germanic society. We should
not think Dumezil's ideas have been universally accepted...
What Dumezil has done, however, is trace structures of society to their
common origin. Where we find the structure remaining in society we can
expect it to exist in its institutions. This is certainly the case with the
Germanic tribes.
The divisions Dumezil noted were essentially those of the Germanic
pagans. They had nurturers in their farmers, women, and to an extent,
merchants. They had their warriors, the Vikings being one example, and
their priest/kings. Many royal houses traced their ancestry back to one of
the gods. In the pagan era all royalty had divine sanction.
These divisions are reflected in the aettir of the runes in different ways. If
you look carefully, you may notice some overlap in the duties of the runes.
Each aett has its complement of functions and its own character.
The first aett is Freyja's, the aett of the nurturer: the mother, the farmer,
and the merchant. It is also the aettir of the first degree and shows this in
its structure. The runes set three pairs of opposites which are fairly typical
of the kind of test/choice early students face in initiatory training.
Take the first two letters: feoh and ur. These are domesticated and wild
oxen, respectively. The similarity is obvious, since both deal with cattle.
The distinction is between the social, domesticated, and responsible on
one hand and the wild, untamed nature on the other.
Do not assume that feoh is good and ur is bad. The task of the student is
as much to get away from his or her own conventional ways of thinking as
to learn the methods of magic. On the other hand, the student must often
face parts of him or her-self he or she hoped never to face again: the
student must learn to capture and tame the wild side of his or her own
psyche.
The second pair, thorn and os, is even easier to see as a dichotomy, since
it admits no ambiguity. It is all demons, especially the one called thorn,
versus all gods, especially Odin. In other words, the student has to choose
the gods with every fiber of his or her being.
To choose the gods only because it is expected is not good enough. The
student has to see the reality of the choice, and make it using all the
factors of him or herself unleashed (the lesson of feoh and ur).
The third pair, rad and ken, complete the simple opposites in his aettir.
They are the otherworld and the journey to the land of the dead on one
hand, the light of the torch on the other.
With this pair we seem to have an image of a two-part initiation. On the
physical level we have a person in a cave (rad) who has been subject to
sensory deprivation (darkness) being brought the light (ken) before being
brought out of the cave as if reborn.
Psychologically, we have a typical shamanic ride into the otherworld on a
cart or an animal (rad). There the shaman uses his or her harnessed
magical powers (ken) as a guide, conducts the journey safely, and returns.
Note that initiations in caves were common in both Germanic and Celtic
cultures. In the case of the Germanic tribes, torches were a symbol of
magical power. Even today torch light parades, a tradition started by the
pagans, take place.
The final two runes are gyfu and wunjo. Gyfu is the gift, the exchange;
wynn, the glory. In the light of previous pairs it would seem the parallel
here is that in return for the gift the student receives the glory, which in this
case means wisdom.
The sacrifices the student has made (and a last such sacrifice may be
indicated by the rune gyfu) yield the wisdom of wynn. The student has
passed the degree of the nurturer (Freyja) and it ready to undergo the tests
of the warrior, Heimdall.
Heimdall is sometimes thought of as a god of silence, which might seem
like priestly meditation to some. I believe he, in conjunction with Loki,
forms a special description of the world. Loki is the bound giant whose
fingers eat away at coastlines.
Loki is a shapeshifter, as dunes change shape. He steals, as erosion steals
topsoil or land. Yet he brings the gods their greatest treasures (usually of
gold), as erosion reveals alluvial gold or other items.
Heimdall is the watcher against this. He is associated with goats because
they live on the cliffs identified with him. He is identified with sea cliffs
because they are seen as Heimdall watching for Loki's arrival. His horn is
the waves crashing against the surf, the sound heard throughout the nine
worlds.
He is associated with the land, in that Heimdall refers to the land just as
do the names Vanaheim and Svartalfheim. Similarly, Freyja is called
Merdall, which is the sea equivalent of Heimdall. But Heimdall himself was
born of the sea, as land is often thought (correctly, geologically speaking)
to be born of the sea.
In essence, Heimdall is a warrior. Ever-watchful, he struggles against
overwhelming odds, showing unending courage in his watchfulness.
His aett begins with hoel. It is winter, ice, and the season of cold. In this we
again have the dichotomy of Loki and Heimdall.
Winter is a season in which people spend long months indoors. Pranks
and mischief become common and can go too far. This was the sort of
thing against which Heimdall, watchful and patient, was to stand.
The second rune is nyd, necessity. Long periods of enforced rest, even
boredom, can lead one past the obvious. The usual mechanisms of
personality break down and the individual reaches for something inside
him or herself. He or she finds sources of power beyond his or her dreams.
When such things occur, and they do occur in several societies, they are
described in terms of combat or in relation to a warrior. It is interesting to
note here that Freyja's aett starts with safety and moves to danger, while
Heimdall's aett starts with danger and moves to its resolution.
The next two runes of Heimdall seem to repeat the relationship of the first
two: isa (spear or ice) and ger (the year, especially the harvest). Naturally
Isa (as ice) parallels hoel, and ger (harvest with the implication of winter
stores) parallels nyd.
If so, this implies the application of the power of nyd, in turn made
necessary by hoel. Defense of the food stores against the enemy, human
or natural, is part of this. But there is another dichotomy represented here.
Isa is the barren time of winter. Ger is the fruitfulness of the harvest. In
this the warrior reaches into his or her lowermost depths to find the
wellspring of personal strength, a strength which exists almost by natural
law.
The runes go through boredom and find necessity. They go rough
barrenness and find fruitfulness. One would expect a third such division,
yet the next two runes do not provide it.
Both eoh and poerdh deal with restriction. Eoh is natural restriction, and
might be compared to the literal meaning of the Latin prohibit, which
means "for life." Poerdh is the funeral mound and its entrance. It is death
not in the mold of rad, a crossable state, but it is death as a warrior finds
it--an impenetrable barrier; a final limit.
The last two runes are also similar in direction, but on different scales.
That is, eolh is protection while sighel is the sun salvation and protection.
Restriction is matched with protection and death is matched with
salvation. In this poerdh is not an absolute barrier; any breach of that
barrier exists only through a higher power. Sighel, as the sun, transcends
death. It is not the warrior who digs permanently deeper into him or herself
to eventually overcome even death: for this he or she requires outside aid.
With that in mind, we turn to the third aettir.
Tir, in his original form of Tyr, was the head of the Germanic pantheon. His
name comes from the same source as Jupiter (originally Deus Pitar) and
Zeus. He was a sky god whose worship went back at least to the Bronze
Age; we have carvings which show a one-handed figure who is taken to be
a god.
It is possible that his ancestry is much older than this. The rough outline of
the Germanic mythic universe, a column or tree holding up a skull which is
the sky, seems to go back to the days of the Neanderthal. In a Neanderthal
cave, a stick on which rests a skull has been found. Surrounding the stick
is a ring of stones. The stick relates to Yggdrasil, the world tree; the skull is
the skull that is the sky. The stones can be compared to the Midgard
serpent. The parallels are too close to ignore.
The first rune of the aettir is tir, a complex rune that is not only its god's
initial but also a version of his name. It is a rune that represents victory
and protection and is a symbol of cosmic justice.
We in the modern world forget that among ancient tribes war was seen as
a test, and the gods gave victory to those who were most deserving. Those
who deserved victory were those who displayed the martial virtues of
courage and order. When the technology of weapons was usually equal,
this was not an illogical stance to take.
The rune tir was the promise of such a victory. But it can also be seen as
the priest/king's dispensing of justice. The priest/king must see clearly
what is right and where something has gone wrong, which leads to the
next rune.
Moral value in peace and war is perhaps ensured by the rune boerc. Boerc
stands for atonement.
Where victory in war is considered a moral victory it becomes imperative
that the members of the army not have pollution in their souls. This was as
true of the Germanic pagans as Cromwell's New Model Army-and in both
cases seems to have been a concern only until it was time to sack the
town. The duty of the priests was to ensure that atonement.
In times of peace, the priests or rulers had a similar duty of atonement
politically and personally. It was assumed that there was, on a social and
personal level, a natural state of health and smooth functioning. When
something went wrong it was because of an imbalance or a pollution. In
any of these cases an atonement was necessary to restore health.
The third rune of the aett is ehwis, which represents the twin gods, the
Aclis. Only three runes specifically refer to a deity. os in the first aettir is
any god, though it is sometimes taken as Odin specifically. In the third aett
are tir and ehwis: cosmic justice and the gods who help people,
respectively.
The Aclis seem to have been very close to the human race, even if they did
not have a large formal cult. Their tendency to be the originators of various
royal houses shows this. In an aett of the priest/king we would have to
have some reference to the functions of the office and the gods as
overseers of this. The notion of the divine king given special powers would
last until the time of Charles I.
The atonement necessary was often a punishment. Sentencing was not to
reform someone, but to provide atonement, which itself was thought to
provide the basis for rehabilitation.
Ehwis is the rune of calling on divine aid, but also of strengthening the
bonds of society. The atonement that was required made certain everyone
reaffirmed the social norms.
The next rune is manu, which is the human being. It represents the race or
the individual. So from cosmic justice or victory in war we devolve to
atonement, the Aclis, and the race or the individual. Throughout we move
from the most distant to the closest to us. The simple dichotomies of
Freyja are not seen here. Here are functions of priesthood and rule, though
more the former than the latter. The next four runes change this
relationship.
Lagu as the sea, ing as the people, and odel as the property is almost a
thumbnail sketch of Germanic society. Furthermore, if we start with manu
we have the individual who is splashed with water at birth (lagu), becomes
one of the people (ing), and inherits property (odel).
In these last runes, though the priestly function is still described, rulership
comes to the fore. The result is the last rune, doerg. This is light, shining
day, salvation; the culmination of right rulership, right life, and the final
event of initiation.
It is possible that a random collection of symbols, if they are strong
enough, will always seem to have various interconnections. But the
structure of the three aettir belies such a notion.
For a start, each of the three ends with a rune of positive nature and
successively greater scope: wynn (glory), sighel (sun), and doerg (day). It
implies the end of a course of instruction in which the student has passed
the tests and is ready to go on to the next step.
Each aett has certain runes which directly or indirectly cover similar
concepts. Each, for example, has a rune for light. In Freyja this is ken, the
torch. In Heimdall it is sighel, the sun; in tir it is doerg, the radiant day. Note
that the light is successively greater in power or covers a wider area.
Each aett has a rune referring to wealth or personal achievement. Freyja
has feoh, Heimdall nyd, and tir odel. All have a reference to the deities in
os, sighel, and tir and ehwis.
Each aett has a specific emphasis. Freyja has four runes of danger, evil, or
cost to the runecaster (ur, thorn, rad, and gyfu); Heimdall has three (hoel,
Isa, and poerdh); tir has, at most, one (lagu was sometimes the dangerous
sea).
If we examine where similarities exist in two out of three aettir there is a
much wider development. For example, only rad and poerdh deal with
death; the aett of tir has no such rune, as if priest/kings or the members of
the third degree had faced and conquered the problem.
In the same way, the aett of tir has no reference to ice or snow. Freyja has
thorn and Heimdall has both hoel and isa. Yet it is Freyja's aett which lacks
any reference to a weapon. Isa in Heimdall's aett and tir in Tir's aett both
refer to a spear. We should note that of the deities only Freyja was
associated with peace rather than war.
When we look at functions rather than images there is even more overlap.
Each aettir has at least one rune of protection, each has at least one rune
useful as a good luck charm, each has a rune useful in healing magic, and
so on.
It seems clear that there was an intended structure in these aettir; the
runes were probably taught in groups of three. But more than that, they
were taught as a degreed system. Evidence for this is in the declining
number of "negative" or "testing" runes, and the change from simple
dichotomies to a more complex and panoramic use of the runes in the
aettir.
This last point, incidentally, parallels the Tarot, where the Major Arcana
begins with dichotomies or choices and winds up with groupings of cards
showing different aspects of one principle. So in the beginning the choice
is between gutlessness and guile (Fool and Magician), the spiritual and
chaste or the sensual and sensuous (High Priestess or Empress), and
political or religious authority (Emperor or Hierophant). Later, there are
groups of cards like Star, Moon, and Sun, or Justice, Hermit, and Wheel.
But more importantly for us, the aett of a rune has some effect on its
magic. Ken is not the same as sighel or doerg, and there is more to the
difference than mere scope or scale.
The runes you choose to use, whether individually or combined, are
affected by the aett in which they belong. There is more to a choice
between ken, sighel, and doerg than scale or personal preference. There is
a greater difference between isa and tir, both involving a spear, than isa
and hoel, both involving ice or winter.
This difference or similarity becomes extremely important in runic magic:
a gift demands a gift; better not to pledge than to pledge overmuch. As I've
said before, the runes are an ecological magic. It requires from you a
necessary balance of intents, actions, and results. You need to make a
statement or sacrifice before any significant magical work.
The nature of this balance differs depending on which aett is involved.
This difference reflects the group of the society to which the rune belongs.
So feoh is wealth within Freyja's aett of the nurturer, while odel is wealth
(or property) within the terms of the priest/king. These terms are as
follows:
Freyja's aett of the nurturer is concerned with love, happiness, life, and
enjoyment.
Heimdall's aett of the warrior deals with matters of achievement, money,
victory, power, and success.
Tir's aett of the priest/king is used for matters of justice, spiritual
achievement, understanding, establishing order, atonement, and all
matters dealing with politics or rulership/authority.
When choosing a rune, then, one must look not only to its use or image,
but to the aett in which it belongs. When combining runes, the same rules
can apply.
For example, feoh is wealth in relation to personal happiness, livelihood,
and enjoyment. It is not suitable when used in magic for becoming a
millionaire because it doesn't take that much money to be happy on a
personal scale.
On the other hand, odel is wealth which also indicates one's rank in
society. Becoming a millionaire is quite germane to its function, if only
because of the change in status involved.
Neither deals with money on its own terms: it is money to get happiness or
money to establish a particular role in society. But it is Heimdall's own aett
which involves money, even though it doesn't have a rune specifically for
wealth.
This is because money, in the terms of Heimdall's aett, is a part of victory.
It is built from associations of nyd, ger, and other runes. So nyd's general
use of success includes monetary success, ger's comfort implies financial
comfort, and so on.
But the aett of the rune has its own effect. Feoh could not be used to get
enough money to dump a spouse; odel cannot be used to ensure success
for the unjust. Moreover, to use feoh one could not sacrifice personal
happiness to balance the money. What can you offer, then?
There are essentially two kinds of sacrifices suitable in runic magic: the
gift to the gods and the personal sacrifice.
The gift refers to a physical object presented to the gods. This can be left
in a sacred place (the common Greek and Roman custom), burned (akin to
Chinese funeral practices), or buried. In all cases the object is meant as
much as a votive offering as anything else: it is a declaration of your intent
rather than a quid pro quo. As a general rule, the following are good
examples of dedications for runic magic for significant goals.
Gifts related to Freyja's aett can include planting trees, choosing a bad
patch of soil and rehabilitating it, cutting flowers and placing them on an
altar, or making provisions for the poor (especially food for feoh or ur).
Small gifts such as statuary can be stored in a sacred place, buried, or
burned.
Gifts for Heimdall's aett can include weapons, coins, acts of courage,
overcoming a fear or a bad habit, or acts of reconciliation.
Tir's aett can include almost any item of the previous two aettir.
Significantly, it can also include other magical acts, such as undergoing a
special initiatory journey through the astral realms, or using a ritual to
enhance the justice of the world.
All three can include votive acts, such as lighting a candle and saying a
mantra or a prayer for the length of the burning of the candle. They can
include specific numbers or times of prayers to a particular deity
associated with the rune or runes you wish to use.
In personal sacrifice, however, there is a different rule. Whereas with
objects or actions you need items that match the character of the aett,
personal sacrifice requires the opposite. Do not sacrifice love to please
Freyja.
In other words, the sacrifice to be made must strengthen the precepts of
the aett. In the case of physical objects this is done by similarity; in the
case of personal lifestyle it is done by removing encumbrances.
So take the example of Freyja's aett: a personal sacrifice might be to
spend more time with your children, bringing greater strength to that area
of life. In return, the magic may eliminate financial or personal difficulties
elsewhere in your life. It can mean a change of personality to become a
more circumspect, caring person.
In cases of Heimdall's aett, personal sacrifice can include doing exercises
to improve physical condition (both sports and exercise originated as
preparations for war). Alternatives include shedding superfluities of life:
cleaning out all your old junk is a simple example.
Runes of Tir's aett can be supported through acts of meditation or by
becoming a calmer person. Matters of understanding and piety also form
a foundation for personal sacrifice.
Say you want more money. First, check the runes which deal most closely
with this. There are several runes which will work. There are feoh and ur in
Freyja's aett; nyd, ger, and sighel in Heimdall's; and in Tir's aett, odel.
But what is the money for? Somebody out of work may only be looking for
comfort, e.g., knowing he or she will be able to pay the rent next month.
For this person, nyd is clearly inappropriate. Ur, with its implication of
danger, is unlikely as well. This leaves odel and feoh.
Either one would be suitable. But feoh more closely approximates comfort.
Odel would be more appropriate for the money to do
something&endash;e.g., the money for college fees. Assuming we settle
on feoh, there are several gifts that might be made.
First, we can establish what we want the money for. We can restrict
ourselves in that the money will be used for comforts and necessities
rather than luxuries. If after receipt of the money there is a sudden
purchase of foreign trips and gold bullion, expect severe reversals of
fortune.
Individual gifts can be made, such as planting trees. The number of trees
can be set numerologically, or can be one tree per every hundred or
thousand dollars necessary. Or you can change your personality to
strengthen the principles of Freyja-resolving not to think depressing
thoughts for a period of three months, for example.
Let's take another example: suppose you want power. You've been at the
bottom of the stack all your life and you want your card played. You want
the chance to call your own shots in life, and don't care much whether the
power is financial, political, or even simply a nebulous belief in power. We
don't have to start with anything more than that rather vague statement to
work out the appropriate rune(s) and gifts. And in this case there are many
from which to choose.
If we're talking about a problem of not getting your share, we should look
to Tir's aett. We're dealing with a question of justice and setting things
right. The rune for that is tir.
However, if you believe a previous life, pollution, or karmic debt is at the
root of your troubles, boerc is the appropriate rune.
It may not be your pollution, but society's. The deck may be stacked
against you. In such a case you may wish to call upon divine aid, so runes
such as os or ehwis would be appropriate.
If you want money or property in proportions that make people respect
you, use odel. If, however, it is the position of respect that is most
important, you would be looking at the runes ing or isa.
And there are more general positive runes like ken, sighel, or doerg. And
runes to attack enemies who hold you back (tir), to protect you from them
(eohl), to gain preferment from those higher up (lagu and doerg), or even
to achieve success through a lifetime of right action (ger and eoh).
As you can see there are many possibilities here. In this example we would
need to narrow down exactly what is wanted and in what order. That is,
take the matter in steps and use the magic item by item to achieve what
you want.
If the odds are stacked against you, start with eohl. This is a rune of
protection in Heimdall's aett. It can be used by drawing on its strength
over time through ritual use, meditations, and the like.
The sacrifice to be made can be twofold. First, a change in lifestyle. Simply
look for points of weakness and vow to slowly shut them down. If money
is a problem, prepare to cut down on expenses and save. If you tend to get
people angry, vow to cut out that habit.
The material sacrifice can be something appropriate to Heimdall's aett or
the associated gods Magni and Modi. A small knife or a spearhead can be
engraved with the rune eohl, or eohl on one side and tir on the other. This
can be buried or stored in a sacred place. Using it as a regular knife,
however, is not a good idea. Some coins might be gifted. Wooden letteropeners
can be carved or bought and burned.
Once protection is established, you need to look at the next step. This can
be any one of several things, but we'll establish the aid of the gods. This
means the rune ehwis.
This is in Tir's aett, so the sacrifice here could easily be a series of
projections into the rune. Time spent watching a candle flame while
silently carving and coloring the rune over and over could be another act of
sacrifice. Time spent in self- improvement, to be worthy of the help of the
twin gods, can be an important form of sacrifice.
With the aid of the Aclis through the rune ehwis, you would need to choose
a third rune. The choice could be nyd to achieve the goal, or tir to
strengthen oneself. It is possible that the magic of the first two runes will
choose the third for you. This may come by some coincidence, through
inspiration, or in a dream. But the process should be clear.
At each stage another rune is chosen to overcome the problems at hand
so that you can go a step further with your program. But when choosing
multiple runes, particularly when they are to be used at the same time, the
aettir have one more role to play.
It is common to combine runes to achieve a particular magical effect.
Combining runes into a monogram was a common practice, one that
continues today.
Suppose you want to combine the powers of nyd and ken, for example.
These runes deal with harnessing and unleashing power; certainly an
advantageous combination for, say, an athlete. But ken is in Freyja's aett
and nyd is in Heimdall's. Does this cause problems?
Not really, but their combined strength may only be more precise and not
actually twice as powerful than either rune separately. This is a case
where two plus two, because of inefficiencies, may only make three, if
even that much.
To maintain strength you must be aware of the aettir and the type of
sacrifice involved in each. In this case Freyja is for the love of the sport,
and nyd is for success and victory. The runes must be combined in such a
way that ken makes you do your best, and nyd makes your best good
enough to win.
It doesn't take two sacrifices for these runes. Better to have one
overlapped sacrifice in the form of concentration on the combined pair.
You must invest energy to achieve the desired results.
Only then, to seal the power, do you make a physical sacrifice. This can be
as small as burning a candle or drinking an oath to the action.
We'll be examining this in more detail in the chapter on combining runes.
But there are some rules we should remember when dealing with the aettir
and choosing runes from them.
First, the functions of the runes in the aettir parallel each other, but those
in successive aettir are more powerful and more general in purpose. So
the success of nyd is more general than that of feoh. Where Freyja's aett
has thorn the ice demon, Heimdall's has ice and winter, and tir's simply
has atonement.
Second, when combining runes do not simply pile up the runes of a whole
aett or combine runes of the same function from each of the aettir. Some
of the runes in the same aett counter each other, and parallel runes in
different aettir do not always reinforce each other. So though os and ehwis
can combine well, feoh and odel generally do not.
Third, do not combine dark runes or runes of danger. Thorn and hoel mix
about as well as alcohol and gunpowder. There are some unavoidable
exceptions in which the more difficult runes are mixed, but until you have
experience, avoid them.
Fourth, when combining runes establish a key rune which will determine
the "home" aett.
That being said, we will turn our attention back to the individual runes. We
will need to learn them through meditation in order to draw from them the
maximum magical value.
Cooper, D. Jason: Esoteric Rune Magic, St Paul: Llewellyn Publications, 1994, ISBN:1-56718-174-0

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Thursday, July 28, 2016

R: Anglo-Saxon runes and runic inscriptions

ANGLSAKSISK RUNES

A very informative site, lots of pictures too. tdk
http://www.arild-hauge.com/anglor.htm


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R: Elder Futhark - Other forms the runes shapes through the times.




Some more interesting information along with full description of the Elder Futhart aettir (families). tdk  

http://www.arild-hauge.com/runics.htm


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R: All About Viking, runes, pagan tradition and folklore.


You may can switch page to English by clicking on the British Flag in upper right.

Many interesting pages, so I will feature but you can get to them all here.


ARILD HAUGE’S RUNES 


http://www.arild-hauge.com/

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R: A Semitic origin of some runes



 An influential foreign presence in Denmark c AD 200

By John Troeng
18 pages.

http://www.arild-hauge.com/fornvannen.se/2003_289-Troeng,%20John.%20A%20Semitic%20origin%20of%20some%20runes.pdf


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R: Stories, Poems, and Literature from the Viking Age

Runes in zoomorphic design

http://www.hurstwic.org/history/articles/literature/text/literature.htm

This is really cool. I have  to make a few of them for me and for sale. tdk

Wooden writing tablets provide additional evidence of the widespread use of runic writing among ordinary people. The tablet shown in the photos is a modern reproduction. The historic tablets are about 20-30cm high (about 8-12 in) and were filled with blackened wax within their raised borders. A pointed iron stylus was used to write in the wax (top right). The reproduction stylus in the photos is set in an antler which allows a nice grip and which can be used to smooth the wax and erase unwanted writing 
writing tablet


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Tuesday, July 26, 2016

R: SECRET RUNES - CODED RUNES -Lønnruner

R: Runes by Sound These are ordered by the Roman alphabetic equivalents

R: The Icelandic Rune Poem Y. Futhark (E. Futhark attributes Root Source ?)



This Poem seems to be  the or one of the 'Root Sources' of the values and meaning assigned to the Elder Futhark staves.

>> The Icelandic Runic Poem, which is supposed to date from the fifteenth century, consists of sixteen short stanzas dealing in succession with the letter names of the Scandinavian Runic alphabet.<<

http://www.thesilverbough.com/runepoem.shtml

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R: A very concise Runic 101 Writeup

As this was such a compact view of the Runes. I felt it deserved its own file!

http://www.tokenrock.com/explain-runes-104.html

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R: Pronunciation Sound Files of Elder Futhark Runes



You can just save the sound file link. It is a .wav file and then play and loop play as you wish.


Pronunciation Table of Elder Futhark Runes
Name Letter Equivalent Sound

FEHU - The Rune of Wealth and Fulfilment
Fehu F F as in fat
Pronunciation: Fay-who
http://www.runemaker.net/sounds/fehu.wav

Alternative Names
Anglo-Friesian/Germanic: Fehu
Norse (Viking): Fe
Old English: Feoh
Other Names/Spellings:    Faihu, Fé, Feh, Feo
---------------------------------------------------------

URUZ - The Rune of Strength
Pronunciation: Oor-ooze
Uruz U U as in under, OO as in Booze
http://www.runemaker.net/sounds/uruz.wav
Alternative Names
Anglo-Friesian/Germanic: Uruz
Norse (Viking): Ur
Old English: Ur
Other Names/Spellings: Uraz, Urs, Urur, Urus
----------------------------------------------------------

THURISAZ - The Rune of Chaos, Evil and Temptation
English Letter Equivalent TH compound consonant as in thin, or in weather.
Pronunciation: Thoor-ee-sawz
http://www.runemaker.net/sounds/thurisaz.wav

Alternative Names
Anglo-Friesian/Germanic: Thurisaz
Norse (Viking): Thurs
Old English: Thorn
Other Names/Spellings: Thuith, Thurisa, Thurisar,Thorunisaz, Thyth
-----------------------------------------------------------------------------------

ANSUZ - Odin's Rune, the Messenger Rune
Pronunciation: Awn - sooze
Ansuz A A as in add, AW as in awful
http://www.runemaker.net/sounds/ansuz.wav
Alternative Names
Anglo-Freisian/Germanic: Ansuz
Norse (Viking): Ass
Old English: Os
Other names/spellings: Aesir, Ansur, Ansus, As, Aza,  Easc, Oss
----------------------------------------------------------------------------------
RAIDO - The Traveler's Rune
Pronunciation: Rye-doh

Raido R R as in red
http://www.runemaker.net/sounds/raido.wav
Alternative Names
Anglo-Friesian/Germanic: Raido
Norse (Viking): Reid
Old English: Rad
Other Names/Spellings: Radh, Raidha, Raidho, Raidu,
 Reda, Reidr, Reidh, Reidthr
--------------------------------------

KAUNO - The Rune of Fire, the Torch of Enlightenment
Pronunciation: Cow-noh
Kauno C (hard), K C as in cat; K as in king
http://www.runemaker.net/sounds/kauno.wav
Alternative Names
Anglo-Friesian/Germanic: Kauno
Norse (Viking): Kaunaz, Kaun
Old English: Ken, Cen
Other Names/Spellings: Chozma, Kano, Kauna, Kaunan, Kaunaz, Kenaz, Kusmas
--------------------------------------------------------------------------------------------------
GEBO - The Rune of Love and Forgiveness
Pronunciation: Ghay-bow
Gebo G G as is good; Gh as in loch, but softer
http://www.runemaker.net/sounds/gebo.wav
Alternative Names
Anglo-Friesian/Germanic: Gebo
Norse (Viking): Gyfu
Old English: Gyfu
Other Names/Spellings: Gebu, Geuua, Geofu, Gifu, Gipt, Giof, Gjof
------------------------------------------------------------------------------------

WUNJO - The Rune of Joy
Pronunciation: Vun-yoh
Wunjo W, V W as in wax; v as in van
http://www.runemaker.net/sounds/wunjo.wav
Alternative Names
Anglo-Friesian/Germanic: Wunjo
Norse (Viking): Wyn
Old English: Wyn
Other Names/Spellings: Vend, Vin, Uinne, Winja, Wungo, Wunja, Wunju
-------------------------------------------------------------------------------------------
HAGALAZ - The Rune of Disruption
Pronunciation: Har-ghawl-arz
Hagalaz H H as in hat
http://www.runemaker.net/sounds/hagalaz.wav
Alternative Names
Anglo-Friesian/Germanic: Hagalaz
Norse (Viking): Hagall
Old English: Haegl or Ghaegl
Other Names/Spellings: Haal, Hagalar, Hagl, Hagalz, Haglaz
-------------------------------------------------------------------------
ISA - The Ice Rune
Pronunciation: Ee-saw
Isa I (short ) I as in sit
http://www.runemaker.net/sounds/isa.wav
Alternative Names
Anglo-Friesian/Germanic: Isa
Norse (Viking): Is
Old English: Is
Other Names/Spellings: Eis, Icz, Isar, Isaz, Iss
---------------------------------------------------------
JERA - The Rune of Success and Continuity
Pronunciation: Year-ah
Jera J, Y J as in jam; Y as in yap
http://www.rumaker.net/sounds/jera.wav
Alternative Names
Anglo-Friesian/Germanic: Jera
Norse (Viking): Ar
Old English: Ger
Other Names/Spellings: Gaar, Jara, Jer, Jeran, Yer
------------------------------------------------------------------
IHWAZ - The Rune of Defence
Pronunciation: Eye - warz
Ihwaz I (long) I as in site, Y as in style
http://www.runemaker.net/sounds/ihwaz.wav
Alternative Names
Anglo-Friesian/Germanic: Ihwaz
Norse (Viking): Eihwaz
Old English: Eeoh
Other Names/Spellings: Eihwas, Eihwaz, Eo, Erwaz, Ezck, Ihwar, Ihwas, Iwar, Iwaz, Yr
-------------------------------------------------------------------------------------------------

PERTH - The Rune of Chance, Mystery and Science
Pronunciation: Pair-dth
Perth P P as in pot
http://www.runemaker.net/sounds/perth.wav
Alternative Names
Anglo-Friesian/Germanic: Perth
Norse (Viking): Pertho, Peorth
Old English: Peorth
Other Names/Spellings: Pairthra, Perb, Perthu, Peordh, Perthro, Perthrold, Pertra
---------------------------------------------------------------------------------------------------
ALGIZ - The Rune of Protection and Opportunity
Pronunciation: Awl_gh_eeze
Algiz Z Z as in zone. S as in cousin (may also have been the rolling RRR heard in Scottish dialect)
http://www.runemaker.net/sounds/algiz.wav
Alternative Names
Anglo-Freisian/ Germanic:  Algiz
Norse (Viking):                  Yr
Old English:                        Eolh
Other names/spellings:        Elhaz, Algir, Algis, Algs, Elgr
----------------------------------------------------------------------

SOWILO - The Rune of Energy and Revelation
Pronunciation: Soh-veal-oh
Sowilo C (soft), S C as in nice; S as sit
http://www.runemaker.net/sounds/sowilo.wav
Alternative Names
Anglo-Friesian/Germanic: Sowilo
Norse (Viking): Sol, Sowulo, Sunna
Old English: Sigil, Sigel
Other Names/Spellings: Saugil, Sighel, Sigo, Sil, Sowela,
Sowilu, Sowelu, Solwulo, Sugil, Sulhil, Sulu, Sygel
--------------------------------------------------------------

TIWAZ - The Warrior's Rune
Pronunciation: Tee-wahz
Tiwaz T T as in top
http://www.runemaker.net/sounds/tiwaz.wav
Alternative Names
Anglo-Friesian/Germanic: Tiwaz
Norse (Viking): Tiw, Tyr
Old English: Tir, Tyr
Other Names/Spellings: Teiws, Teiwaz, Tiwar, Ty, Tys
----------------------------------------------------------------------

BERKANAN - The Rune of Growth and Fertility
Pronunciation:Bear-khan-awn
Berkanan B B as in bag
http://www.runemaker.net/sounds/berkanan.wav
Alturnative Names
Anglo-Friesian/Germanic: Berkanan
Norse (Viking): Bjarkan
Old English: Beorc
Other names/spellings: Bairkan, Bercna, Berkan, Berkano, Beroc
----------------------------------------------------------------------------------

EHWAZ - The Rune of Momentum
Pronunciation: Ay-wahz
Ehwaz E as in end, EE as in sheet
http://www.runemaker.net/sounds/ehwaz.wav
Alternative Names
Anglo-Friesian/Germanic: Ehwaz
Norse (Viking): Eoh
Old English: Eh, Oe or Eoh
Other Names/Spellings: Aihws, Ehol, Ehwar, Eol, Eow, Eykur, Eys, Ior
-------------------------------------------------------------------------------------

MANNAZ - The Rune of Humanity
Pronunciation: Mah-nawz
Mannaz M M as in man
http://www.runemaker.net/sounds/mannaz.wav
Alternative Names
Anglo-Friesian/Germanic: Mannaz
Norse (Viking): Madr
Old English: Man
Other Names/Spellings: Madhr, Madthr, Madthur, Mann, Manna, Mannar, Mannazold
-----------------------------------------------------------------------------------------------

Laguz - The Water Rune
Pronunciation: Lah-gooze
Laguz L L as in let
http://www.runemaker.net/sounds/mannaz.wav
Alternative Names
Anglo-Friesian/Germanic: Laguz
Norse (Viking): Logr, Laukaz
Old English: Lagu
Other Names/Spellings: Laaz, Lagur, Lagus, Laukar, Laukr, Logur
----------------------------------------------------------------------

INGWAZ  - The Rune of Peace and Harmony
Pronunciation: Ing-wahz
Ingwaz NG ng compound consonant as in finger
http://www.runemaker.net/sounds/ingwaz.wav
Alternative Names
Anglo-Friesian/Germanic: Ingwaz
Norse (Viking): Inguz
Old English: Ing
Other Names/Spellings: Enguz, Iggus, Ingvarr, Ingwar
----------------------------------------------------------------

OTHILA - The Rune of Family, Home & Acquisition
Pronunciation: Oh-thee-law
Othila O O as in old, or as in cot
http://www.runemaker.net/sounds/othila.wav
Alternative Names
Anglo-Friesian/Germanic: Othila
Norse (Viking): Odal
Old English: Odal, Ethel
Other Names/Spellings: Odhal, Odthal, Ogthala, Otael, Othal, Othala, Othalan, Othilia, Utal
-----------------------------------------------------------------------------------------------


Ref. http://www.runes.info/runepiece12a.htm

Ref. Sound Files at bottom of page:
http://www.runemaker.com/futhark/reading.shtml


Our Facebook study group:
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Sunday, July 24, 2016

R: Edred Thorsson Rune Song CD



A really nice Find!!!

From Author : Flowers Stephen Edred (Thorsson Edred)

You can download CD or the 57 files zipped up.

https://archive.org/details/EdredThorssonRuneSongCd


The scan of the book that goes with the CD.

http://www.pdfarchive.info/pdf/F/Fl/Flowers_Stephen_Edred_-_Rune-Song.pdf

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Saturday, July 23, 2016

R: Other Runic Groups on Facebook



1)
Norse Rune Writing/Translating, a 8,000 member plus group.
https://www.facebook.com/groups/RuneStudies/

2)
Runes for Runesters, a 4,000 plus membership group.
https://www.facebook.com/groups/170656817811/

3)
https://www.facebook.com/groups/galdrastafir/





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R: (Journals) Futhark: International Journal of Runic Studies

A Real Find. tdk


The scholarly annual journal Futhark began publication in december 2010. Futhark is a Diamond Open Access journal published in digital form, with a facility for print-on-demand.
The periodical is an independent journal, but has as its base of operations the Runic Archives at the Museum of Cultural History, University of Oslo, and the Runic Forum at the Department of Scandinavian Languages, Uppsala University.

http://www.futhark-journal.com/

Get the Issues a PDFs here or see contents of them:
http://www.futhark-journal.com/issues/


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Wednesday, July 20, 2016

R: Runic and Ogam Characters and Inscriptions in the British Isles.



This is a must read (I Believe)  for any serious Student or Master of Runes or Ogam.
TDK /The Druid King


By The Right Rev. THE LORD BISHOP OF BRISTOL.

Page 164-187  (Doc pages not PDF)



IN;

NOTICES OF THE PROCEEDINGS
AT THE MEETINGS OF THE MEMBERS OF THE
Royal Institute of Great Britain
WITH ABSTRACTS OF THE DISCOURSES
DELIVERED AT THE EVENING MEETINGS
VOLUME XVI 1899—1901
Ref.   https://books.google.com/books?id=IccNAQAAIAAJ&pg=PA173&lpg=PA173&dq=Letter+Frequency+in+ogam&source=bl&ots=vTluBMLaTk&sig=Hw7fPE-4UY2C7xXDpod9520ID0k&hl=en&sa=X&ved=0ahUKEwjK_pe4s4HOAhWE54MKHUu_BlIQ6AEIOzAG#v=onepage&q=Letter%20Frequency%20in%20ogam&f=false

Also see:
Ogam QWERTY
http://ogamandrunes.blogspot.com/2016/07/ogam-qwerty.html

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Tuesday, July 19, 2016


Ogam QWERTY




Should not the "beth luis nion" have its own Feda QWERTY ?

While Vowels are seen in Stones druim or spine as a combination of dots or very short horizontal slashes. Which would seem much easier to make.




I believer there must be more to the layout of the aicmi than this.

Why is the Ogam shown as the first twenty letters divided into three sets of five consonants and one set of five vowels, instead of having vowels first.



Does this have something to do with the Phonetics and letter frequency of Old Irish compared to English.

Or is there something missing here ?






Modern QWERTY typewriter  layout, which has been in use for over a century by now:




 Ref. http://www.makeuseof.com/tag/a-history-of-keyboard-layouts-is-qwerty-lagging-behind/



Letter frequency

e it san hurdm wgvlfbk opxcz jyq (Morse Code)

 etaoin shrdlu cmfwyp vbgkjq xz (Linotype Machines)

Ref. https://en.wikipedia.org/wiki/Letter_frequency
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The frequency of letters in text has been studied for use in cryptanalysis, and frequency analysis in particular, dating back to the Iraqi mathematician Al-Kindi (c. 801–873 CE), who formally developed the method (the ciphers breakable by this technique go back at least to the Caesar cipher invented by Julius Caesar, so this method could have been explored in classical times).<<
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Modern International Morse code (generally believed to have been developed by Alfred Vail based on English-language letter frequencies of the 1830s) encodes the most frequent letters with the shortest symbols; arranging the Morse alphabet into groups of letters that require equal amounts of time to transmit, and then sorting these groups in increasing order, yields e it san hurdm wgvlfbk opxcz jyq. Similar ideas are used in modern data-compression techniques such as Huffman coding. <<


Letter Frequency in:

Irish: a i h n r e t s c o l d g u m b á f í é ú ó p v j w y k q z (x)


Welsh: a y n d r e i l o g h w t f u s c m b p â ô y^ w^ j ï ê á q v î (k x z)


Gaelic: a i h n d e r c s g l o u t m b à f p o` ù é i` è ó (j k q v w x y z)
Ref. http://letterfrequency.org/


Letter Frequency in Old Irish
Ref. http://www.sttmedia.com/characterfrequency-irish



A most interesting little article:

NOTICES OF THE PROCEEDINGS
AT THE MEETINGS OF THE MEMBERS OF THE
Royal Institute of Great Britain
WITH ABSTRACTS OF THE DISCOURSES
DELIVERED AT THE EVENING MEETINGS
VOLUME XVI 1899—1901

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The origin of the Ogam symbols (Fig. 8)—for letters they cannot be called—is lost in an obscure past. In this respect they are in a position very different from that of Eunes, where the only question is from which of two closely related classes of alphabet the actual Knnic letters are derived ; that is, the early Italian form or the early Greek form of the Phoenician alphabet. It is usual to say of the Ogams that they have evidently been invented for the sake of ease in cutting upon wood or stone. That view can scarcely be maintained in face of the facts that the letter i, which in the alphabets connected with the Phoenician is as simple as a letter can be, is in tlie Ogam script one of the four most laborious symbols, the three which share with it this distinction being n, q, and r, these four letters being as often used in Ogam inscrip tions as any other four letters which can be named ; and that the letter h, which is not in- contestably present in any one of the large number of Ogam inscriptions known to tho pub lic as in existence at the present time, and is at least excessively rare, is one of the four least laborious of the Ogam symbols, the three which share with it this distinction being a, b, and m, b being of rare occurrence as compared with any one of the four heaviest symbols. Without making any assumption as to the language for which the Ogam symbols were originally used, it is fairly safe to say that in no known lan guage is the relative frequency of occurrence of the several letters such that it should be mado five times as easy to cut the four letters a, li, A, m, as to cut the four /', n, q, r. In the Gaelic languages, while still in an inflectional stage, for which we find the ogams actually used, the relative frequency points rather tho other way, if anything. That the Runes reached the state of develop ment in which we find them in the earlier periods, by means of alterations in the rounded and curved and horizontal lines of letters, with a view to making them easy to cut on wood with a marked grain, may be taken as certain. The result accounts for and justifies the change. But convenience of cutting has not been the ori ginal cause of the assignment of Ogam symbols. I shall not enter upon the question, what is the reason for the order of the Ogams. It is in fact, so I am assured, the actual order of the Irish alphabet If this be so, the connection is of course certain ; but which gave to the other this order, and where the one which gave it to the other got it from, are pertinent questions. On the latter question, where the order ori ginally came from, I have—as I have said—no intention of entering. The performances of the champions in that field are not an encourage ment to others. This much is certain ; it is not an order which grew up unawares, nor is it an order which came from tho Semitic alphabet, or from any other known primitive alphabet in any part of the world. No early alphabet =r

174 The Bishop of Bristol [May 19,
would put all tho vowels together. That has certainly been the work of men who had studied language and the means of expres sing articulate sounds. Why, we may ask, should men who cer tainly must have been—I mean no play on the words—men of letters, so far as in those early times any man not of the two great nations of civilisation were, have devised an exceedingly cumbrous manner of writing the language and representing the letters of which they had at least some scientific knowledge ? To say that it was for convenience of cutting on stone or wood is—as I have pointed out—
to disregard the facts ; that is to say, a very much more convenient arrangement of the system of notches could have been made. I do not at all mean to imply that those who speak of convenience of cutting suggest that the idea of rapid work was present to the minds of those who devised the Ogam. The world was young then, and people were not striking for so much an hour. But I think the principle of least effort may be taken as having guided, on the whole, the general conduct of men at all times, to their knowledge or not to their knowledge, and the principle of least effort was not present as the fairy godmother at the birth of the Ogam script. In connection with the runes and the relative labour of cutting runes and ogams, I once took the trouble to count how many scores you must cut to make the Anglian runes which correspond to the 20 ogam symbols. The result is curious. In each set of 5 letters you must cut in ogam the sum of 1, 2, 3, 4, 5 scores or notches. In the first of these groups, 15 notches in ogam, b, I, f, e, n, in name, you must cut 15 scores in runes, exactly the same number. For the second group of 5 ogams, that is of 15 notches, you must cut 13 scores in runes. For tho third 15, you have no st in runes ; without it yon cut 11 notches in runes, and with it you cut 15 in ogam. For the last group, 16 in rune and 15 in ogam. That is, it costs you 60 notches to cut the ogam bethlnisnion straight through, and 58 to cut the corresponding runes less st, or 66 in ogam and 58 in nine omitting at in ogam. Of course this is the merest coincidence, but it has its bearing on the question of least effort expended on the whole alphabet, as contrasted with the question of least effort in individual letters. If we make a distinction between long notches and short ones, the runes take much less effort to cut, for 31 of the 58 notches are short. In the ogam only the vowels are short ; and as the m group are all of them more than twice the ordinary length, the shortness of the vowels is more than compensated for. Indeed, if you take an ogam score for & of 3 inches in length as your normal length for ogams and runes alike, you will have to cut 216 inches of notch and 15 dots to make your ogams, and about 97 inches of notch to make the corresponding runes. The fact that he had carefully to fit together the various notches which form a rune would probably be more trying to an early stone-cutter than a much greater length of straight cutting in ogam would have been. I am driven to believe, cither that tho ogam was invented of set purpose as a cryptic alphabet, a set of symbols to be used on wood or on stone instead of letters, on a system known only to a few, or that the ogam was copied directly from some method of notation in which it was just as easy to mark five as to mark one. The two, as you will see, are not inconsistent, and the ogam may have come from some cryptic system of notation in which it was about equally easy to mark one. two, and up to five. Now the tradition is—though no ogams have been found which belong to the earjier stages of which the tradition tells —that there were originally only 10 ogams ; that they were then increased to 12 ; then to 16 ; and finally to 20. That is to say, beginning with 2 sets of 5 ogams, people went on to 3 sets of 4, then to 4 sets of 4, and at last to 4 sets of 5. And it is said that at one change of this kind the man who guided the change ordered that the ogam should no longer be a secret. What can be the explanation of the ringing of the changes on 4 and 5, with apparently no extra difficulty of treat ment ? And what hint can the story of the ogam ceasing to be secret have for us ?
My theory is this, that the ogams are mere copies of signs made with the fingers of one hand or the other, and that when the ogams were in groups of 4, with 1, 2, 3, 4 notches for signs, the fingers only of each hand were used ; when they were in groups of 5, with 1, 2, 3, 4, 5 notches for signs, the thumb of each hand was used as well as the fingers. The ogams which we are accustomed to see, or which I hope my sheets of illustrations are accustoming you to see, run along on a
long line without discontinuity. But of course each could be made separately for practical purposes. We may suppose that tho original operator held up his left hand and applied the point of one finger at right angles for one letter, two fingers for two letters, and so on up to five. Now it really makes no difference, so far as trouble goes, whether you hold out five fingers or one. Then the operator held up his right hand, and applied one, two, . . fingers of his left hand. This accounts for ten letters. Then one finger, two, and so on, laid diagonally across the palm of the other hand, will give you five more. Finally, to apply the point of one finger, two, and so on, to the palm of the left hand, will give you the dots for the vowels ;
or laid from the middle to the side of the palm, that is, short notches. Conceivably, tho knuckles of the clenched fist were touched for vowels. The diphthongs are easy to make with the fingers. There is a curious hint of fingers in the cross-line diphthongs, especially in the fact that there are crosses of one finger each, two fingers each, and four fingers each, none of three. The well-known difficulty of bringing up tho third finger without the help of the second or fourth, seems an almost conclusive explanation of this phenomenon. My guess is that these finger-signs were used for incantation, or for cryptic purposes, and that they wore for long unknown except to a few of tho initiated. They may well Imvo come down from exearlier. I cannot at all think that they are a mere literary invention of Christian times. Passing through many stages they arrived at length at the development in which we know them. Christianity rendered their use for cryptic purposes no longer applicable. The time for medicine-men had gone by. The abolition of the Druids abolished the impiousness of writing down any Druid secret. The ogams were then, for the first time, used for sepulchral purposes, just at their fullest development, and just at the time of transition in religious beliefs, among the people who occupied the limited districts where the survivors of those who had cryptically used them dwelt ;
and in a very short time their use passed away for ever. The know ledge of the key did not die out, and we have a few examples in Scotland probably quite as late as some of even the later runes. You will of course have noticed that while our present finger alphabet for the deaf and dumb, which was only invented about 150 years ago, reproduces as far as fingers can the shapes of the letters, so that anyone looking on can see what several of the letters are, tho ogam entirely avoids that, and is quite inscrutable if you do not know the key. In cutting the ogams on stone, one edge of the stone, or a pro minent ridge on the stone, was taken as the dividing line. In the following illustrations, which are taken by photography from my facsimile rubbings of the stones, the edge is not shown ; it is usually irregular, tho inscriptions being cut on a rude pillar-stone. Pig. 9 shows the inscription on a stone now in the Queen's College at Cork. The ogams are read from the bottom upwards, and they pass round the top and down the other side. The inscription seems to be of comparatively late date, judging by its grammatical form. It has after the first four letters a symbol in form of X, and to this Mr. Brash assigns the function of dividing two parts of the inscription. But such division is unknown elsewhere, and has in this case no meaning, indeed it destroys meaning. The symbol X is given in the Book of Ballymote as representing the consonant ea, and there seems no doubt that on this stone it stands for that or some other letter or combination of letters. <<
(Page 171-176)

Ref.
http://ogamandrunes.blogspot.com/2016/07/r-runic-and-ogam-characters-and.html

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TDK / The Druid King